Monthly archives "March 2017"

Preview, Episode 6

UPDATE: This episode has been postponed from its scheduled date of March 24. We’ll stream a week later, March 31, instead.

“Now / Next / Later” bump for the next episode:

Watch the livestream at invalidstream.com/livestream, starting Friday March 31, 2017 at 10 PM ET / 7 PM PT (Saturday 3 AM UTC)

Also remember that we have a Slack at invalidstream.slack.com. For an invite, email invalidstream [at] gmail.

Episode 5: Girls Und Pinball

Stream news: we now have a Slack for chat. Send email to invalidstream [at] gmail for an invite. Also, follow @invalidstream on Twitter for announcements of upcoming shows.

Preshow

Build: iOS 10 SDK Development, Chapter 3 (part 1)

We begin chapter 3 of “iOS 10 SDK Development” by looking at Swift’s support for object-oriented programming and classes, focusing on properties and methods.

Interstitial

Play: Stern Pinball Arcade: Star Trek

We take a second look at Stern Pinball Arcade for iOS by beaming up the Star Trek pinball table.

Read: Muv-Luv Unlimited: Volcano Arc (Part 4)

In the conclusion of the “Volcano Arc”, Takeru and Meiya have one last crazy plan to stop the lava flow from reaching the village, and it may cost them their lives to pull it off.

Encore

Preview, Episode 5

“Now / Next / Later” bump for the next episode:

Watch the livestream at invalidstream.com/livestream, starting Friday March 17, 2017 at 9:45 PM ET / 7:45 PM PT (Saturday 2:45 AM UTC)

Also remember that we have a Slack at invalidstream.slack.com. For an invite, email invalidstream [at] gmail.

Episode 4: Optionals Overload

Stream news: we now have a Slack for chat. Send email to invalidstream [at] gmail for an invite. Also, follow @invalidstream on Twitter for announcements of upcoming shows.

Preshow

Build: iOS 10 SDK Development, Chapter 2 (part 3)

We wrap up the basics of the Swift programming language by looking at the control-flow operators (for, if, switch), and then figure out Swift’s very important concept of optionals.

Interstitial

Play: Overload

Overload reunites much of the team from the 90s classic Descent, to bring the famed “six degrees of freedom shooter” concept into the modern era.

Read: Muv-Luv Unlimited: Volcano Arc (Part 3)

Continuing Muv-Luv Unlimited’s “Volcano” arc, Meiya’s insistence on not forcing out the intransigent evacuees, even as the volcano’s lava dome collapses, pushes her luck a step too far.

Plus, we take a look at the latest update from the Muv-Luv Kickstarter, giving us our first peek at the packaging for the Muv-Luv physical release, and a few pages from the much-anticipated “Codex”.

Encore

Preview, Episode 4

“Now / Next / Later” bump for the next episode:

Watch the livestream at invalidstream.com/livestream, starting Friday March 10, 2017 at 9:45 PM ET / 7:45 PM PT (Saturday 2:45 AM UTC)

Also remember that we have a Slack at invalidstream.slack.com. For an invite, email invalidstream [at] gmail.