Episode 25: Submit to App Store

Preshow

Build: iOS 10 SDK Development, Chapter 12

The app is ready to make its debut… now what? In the final video of this series, we look at how to polish your app for submission to the App Store by giving it a proper app icon and launch screen, clean up the build and version numbers. Then we show how to do archive builds, manage them in the organizer, and set up the metadata on Apple’s developer and iTunes Connect websites to upload your build, send it to testers with TestFlight, and finally submit it for approval to go on the store.

Interstitial

Play: jukebeat

Konami’s Dance Dance Revolution games for iOS are lost to the 32-bit-pocalypse, but they still have several installments of their other music game series on the platform. One is jukebeat, a tap-with-the-music game where your fingers need to keep up with a 4×4 grid of buttons to press. It’s a simple concept and doesn’t require special hardware, but fares merely OK in its mobile version. One sticking point: you only get a miserly three songs to start, and song packs are $4 each.

Read: Muv-Luv Alternative, Episode 5, Part 2

Yuuko’s experiments sending Takeru back to his world start to show signs of progress, as Takeru can briefly return to his old body and re-experience scenes from “Muv-Luv Extra”, but as merely a captive observer to these events, the project still has a long way to go. Takeru also gets an opportunity to speed up history by skipping the volcano evacuation misadventure at Mt. Tengen seen in “Muv-Luv Unlimited”… surely this major change to the timeline can only lead to good things, right?

Encore

Notes

  • With the iOS 10 SDK Development material now completed, I’m going to take a couple weeks’ hiatus to plan, organize, and figure out what’s next. Watch the invalidstream.com website or @invalidstream on Twitter for an announcement about when livestreams will resume.

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