Category "Episodes"

Episode 6: A Fake Love Story You Can Believe In

Stream news: we now have a Slack for chat. Send email to invalidstream [at] gmail for an invite. Also, follow @invalidstream on Twitter for announcements of upcoming shows.

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Build: iOS 10 SDK Development, Chapter 3 (part 2)

We finish chapter 3 of “iOS 10 SDK Development” by looking at how Swift’s structs and enumerations, with help from extensions, allow us to use these value types rather than classes.

Plus, the book is now in print! Check it out!

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Play: A Magical High-School Girl

Here’s a look at Sekai Project’s charming Rogue-like iOS RPG, “A Magical High-School Girl”

Read: Muv-Luv Unlimited: Christmas Arc (Part 1)

With training on the base inexplicably cancelled, Meiya passes the time by telling a ghost story, one which Takeru recognizes might be more grounded in reality than she knows.

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Episode 5: Girls Und Pinball

Stream news: we now have a Slack for chat. Send email to invalidstream [at] gmail for an invite. Also, follow @invalidstream on Twitter for announcements of upcoming shows.

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Build: iOS 10 SDK Development, Chapter 3 (part 1)

We begin chapter 3 of “iOS 10 SDK Development” by looking at Swift’s support for object-oriented programming and classes, focusing on properties and methods.

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Play: Stern Pinball Arcade: Star Trek

We take a second look at Stern Pinball Arcade for iOS by beaming up the Star Trek pinball table.

Read: Muv-Luv Unlimited: Volcano Arc (Part 4)

In the conclusion of the “Volcano Arc”, Takeru and Meiya have one last crazy plan to stop the lava flow from reaching the village, and it may cost them their lives to pull it off.

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Episode 4: Optionals Overload

Stream news: we now have a Slack for chat. Send email to invalidstream [at] gmail for an invite. Also, follow @invalidstream on Twitter for announcements of upcoming shows.

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Build: iOS 10 SDK Development, Chapter 2 (part 3)

We wrap up the basics of the Swift programming language by looking at the control-flow operators (for, if, switch), and then figure out Swift’s very important concept of optionals.

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Play: Overload

Overload reunites much of the team from the 90s classic Descent, to bring the famed “six degrees of freedom shooter” concept into the modern era.

Read: Muv-Luv Unlimited: Volcano Arc (Part 3)

Continuing Muv-Luv Unlimited’s “Volcano” arc, Meiya’s insistence on not forcing out the intransigent evacuees, even as the volcano’s lava dome collapses, pushes her luck a step too far.

Plus, we take a look at the latest update from the Muv-Luv Kickstarter, giving us our first peek at the packaging for the Muv-Luv physical release, and a few pages from the much-anticipated “Codex”.

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Episode 3: Not Updated Since 2009

Stream news: we now have a Slack for chat. Send email to invalidstream [at] gmail for an invite. Also, follow @invalidstream on Twitter for announcements of upcoming shows.

Preshow

Build: iOS 10 SDK Development, Chapter 2 (part 2)

We continue digging into the essentials of the Swift programming language with the collection types: Array, Set, and Dictionary

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Play: Lost iOS Games: Sho Chiku Bai Lite and Croke

Read: Muv-Luv Unlimited: Volcano Arc (Part 2)

Continuing Muv-Luv Unlimited’s “Volcano” arc, Takeru and Meiya struggle to get the civilians to evacuate, and Takeru comes to an understanding of how Meiya sees the relationship between a country, its leaders, and its people.

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Episode 2: Colorful Voez

Stream news: we now have a Slack for chat. Send email to invalidstream [at] gmail for an invite. Also, follow @invalidstream on Twitter for announcements of upcoming shows.

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Build: iOS 10 SDK Development, Chapter 2 (part 1)


We start digging into the Swift programming language with an introduction to numeric types (integers and floating-point numbers), and the differences between types. Then we move on to strings, where we see how to combine bits of text together, including (yay) emoji.

Play: Voez

Read: Muv-Luv Unlimited: Volcano Arc (Part 1)

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Episode 1: Long Live The Stream

All the segments are present and accounted for, so let’s call this the first official episode of the Invalidstream.

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Build: iOS 10 SDK Development, Chapter 1


Kicking off a series of episodes where we’ll work through the code in my book, iOS 10 SDK Development, we look at how to get set up to write iOS apps, and start with something simple: a five-line streaming audio client.

(Note: there’s a little confusion in here caused by the fact that the NPR stream I use as an example was offline during this recording. Hang in there and I find a working stream by the end.)

Play: Long Live The Queen

Read: Muv-Luv Unlimited: Paintball Arc (Partial, Part 2)

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